Hello, and welcome! I am ZmunkZ, or if you prefer, Mike. I am educated in physics and mathematics, I work in software and databases, and I am a student of VFX, writing, 3D CGI, guitar, poker, and a variety of other things. This site is where I go to talk to myself. Note: the FDA has ruled this site unsafe for casual or professional consumption.
I am revising some secondary features of my world that I feel overlap too much with other works. It is a strange thing, when I came up with these ideas 5 years ago, I thought they were quite original. However, I recently re-read a few books I had enjoyed many (many) years ago, and I was shocked to see some of the themes there have made their way into my work without enough creative differences to justify themselves. At first I was panicked, but stepping back, the overlaps are with non-essential filler in the world-building, so I am removing them.
Although I have a decent chunk of words on paper right now, most of my effort so far has been outlining. I wrote some discovery scenes and backstory scenes, to get the hang of the characters, and I jumped ahead and wrote a couple of the scenes I am excited about. Other than that, I am going through the mechanical process of dividing the action into chapters, assigning POVs, and checking the logistics (scene-sequel, and motivation-reaction units) to make sure when I write out these scenes, they work. And they go somewhere.
It sounds boring and technical I am sure, but I am actually loving it. I create a possible story vector, then just pull it this way and that, add characters, twist, what-if, until I end up with something cool. Then I break down that something cool into its distinct parts, making note of where each character is in their arc, and try to figure out exactly what part to show in a given chapter.
One thing this process has clarified for me is the difference between an epic fantasy, and a single novel. I am writing the latter, but my original outline was meant for the former. 6 POVs is too much. WAY too much. So I’ve narrowed it down to just two: alternating between Nick and Evaya. I’ve also trimmed the plot arc from 4 parts to just 3. I have part 1 outlined in detail, and part 2 and 3 outlined in general. Time to start writing these out.
To help me visualize my characters, I used a girl on fiverr.com to draw them out based on my general descriptions of clothing, build, skin/eye color, etc. I LOVE the results! It is so cool to see them rendered. As a novice writer, it makes it so much easier for me to write with these visuals. I’ve posted the artwork on the homepage.
Ok, it is time. I am doing this. So I had this screenplay — a shitty screenplay — that sat on my desk for a couple years. Then I tried to make it into a game with my buddy, but that fell by the wayside. All told, it is about 5 years since I did the worldbuilding on this thing, but I still want to make something out of it.
So here I go. I bought Scrivener today, and loaded it up with my notes and maps and character bios and location deascriptions. I am starting to outline my story arc and character arcs, drawing from the screenplay, but with massive restructuring. I’ll post updates here as I go!
I am one of those nerds who jumped on the Apple Watch fanclub, stayed up until midnight, and made it into the second delivery group for my Stainless Steel 42mm Milanese watch. After a lot of trolling macrumors.com, the watch finally arrived, and so the first thing I did was…. send it off to a stranger to dip it in chemicals to slightly alter the hue of the material.
In fairness, it was also done in solidarity with a fellow forum member, who decided to start this company with the support and prompting of the macrumors community (myself included), so I was more than happy to contribute. I was order #11, and us early birds, he gave us a $100 kickback if we would help spread the word on social media. Being a student of VFX, I decided to play with youtube, and see if I could come up with something.
The folks at WatchPlate.com add a plating of 35 micron of 24K gold, which is much more than normal jewelers use, and hopefully means it will last longer. [ UPDATE: In order to match the hue of the Edition more closely, WatchPlate.com is now using an 18K plating process, rather than the 24K depicted here. ]
Here is the video I posted to youtube. I am particularly proud of the intro frame, made in AfterEffects.
This is what my photograph rig looked like when it was done… it is totally hacked together with paper taped to an old 5-arm light I had in college, and a sheet of yellow colored-paper to act as a reflective bar:
The results were quite good, if I do say so myself. As close to professional as you can get from a couple lights, an empty bucket, and a Sony camera.